Old School colors from Old School liquids from Old School projectors. Nice, ain't it?
After a series of experiments in the attic, Sphinx is ready to perform. It's 1968. Shortly after the debut, clubs in Amsterdam and the surrounding area know how to find us... it is great.
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Life goes on. Music changes. The groove somehow goes up in smoke(!). Our visuals are losing contact with the audience. Other matters are nocking on our door...
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Automatically it became 2010 and then Piet and Sjaco both wished for a rebirth of Sphinx. A wish that resulted in a new collaboration and new old light showing.
In 2020 Piet chooses to combine liquid light show images and computer-generated images; analogue in the service of digital.
While on the other hand Sjaco tries to keep a grip on things with the old analog machinery, because those are the things he understands and dares to relie on.
Sjaco's approach appears to inspire his two children, who jump into the light show game as well. Yeah, that is the way to prevent an everlasting coma for old school light showing.
Old equipment is bulky. Made of high-density material: cast iron, copper, glass and rubber. It never is foam, bird feathers or balsa wood. Disadvantages are felt in the muscles when we carry the hardware to the car and onto our work platform in the theatre. So, what is the love for analog based on?
Well, it's reliable and results are somewhat unpredictable in a nice manner. Working that way will always be an adventure. Colors are intense, warm and often beautifully saturated. Shapes are so incredibly fluid, that there is no modern way to get such results. Plus, what breaks, can be fixed.
Old school projection turns out to produce quite interesting images. See up close (a look behind the scenes) how the magic is created and experience on screen how it's all meant to be.
The archaeological finds on which Sphinx Classics relies.